![]() ![]() ![]() Dialogues were nice too, sometimes funny, sometimes deep, but I craved for more. One should take the game to experience the wilderness of the Park. I believe that initially developers had a lot of in their minds, but later on they left their all nifty ideas and somehow finished the game with an anti-climatic finish with no layers of mystery. In such an exploration based game, you would hope to crack many secrets, find many hidden places with the history, invest time to solve a difficult puzzle, but there was no such thing. There were books, funny maps, there were letters, many objects in peculiar places, which gave a nice touch to make the world believable, but those things did not create anything like a grand puzzle. When the game started, it showed a lot of promise to provide many mind-wrecking puzzles. It will definitely feel like taking a break in wilderness. Everyone can connect the place with their own experience. When you start your job as a firefighter, you can have some time to acquaint yourself with the new living place, new places and so on, and it felt very refreshing. The graphics and the voice acting was very good.
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